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Fire Alarm Testing

Fire Alarm Testing

A Roblox experience owned by EPIC_Experiences.

SimulatorENsimulationtestingbadge hunting

Description (written by the developer; not a statement by this register)

This is an experience where you can test fire alarm systems! You can get around the map faster by purchasing a speed coil for only 10 Robux! You can jump higher by purchasing a gravity coil for only 10 Robux! Each building will give you a badge when you go inside for the first time!

Last updated by the developer 11 Aug 2026, 13:25 UTC.

2
playing (measured 11 Aug 2026, 14:35 UTC)
311,950
lifetime visits
68%
liked (206 👍 / 96 👎)
914
favourites (2.9 per 1k visits)
3 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Developer admin commands
500 R$
Admin commands
50 R$
Tesla Cybertruck
20 R$
Gravity coil
10 R$
Speed coil
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Thanks for playing. · welcome133,539 · 60.4% win
Walmart · other103,688 · 30.2% win
Prison · other29,595 · 15.1% win
Gas Station · other29,157 · 30.2% win
School · other26,801 · 15.1% win
Mansion · other13,838 · 30.2% win
LOL You've Been Rickrolled! · secret3,821 · 7.5% win
Office · other3,574 · 0.00% win
You Met The Developer · other3,082 · 7.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6815 August 2026 — 68 % liked25 August 2026 — 68 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:0468no change
15 Aug 2026, 00:4968first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.