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Disaster Hotel CLASSIC

Disaster Hotel CLASSIC

A Roblox experience owned by Isopod Artifacers.

SurvivalENsurvivalhoteldisaster

Description (written by the developer; not a statement by this register)

Recreation/fixup of an ancient OG game where you survive disasters in a hotel. Exactly as it was many many years ago. Original game: https://www.roblox.com/games/28603739/ Fixes to fire extinguishers and shop items coming soon... Function to call vote for hotel reset to be added in the future... DM group owner or join group for bug reports/discussion :)

Last updated by the developer 9 Jan 2022, 15:58 UTC.

0
playing (measured 12 Aug 2026, 06:22 UTC)
127,827
lifetime visits
75%
liked (671 👍 / 229 👎)
4,423
favourites (34.6 per 1k visits)
4 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:220first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

747574.515 August 2026 — 74 % liked4 September 2026 — 75 % liked14 September 2026 — 75 % liked24 September 2026 — 75 % liked15 August 202624 September 2026
4 measurements spanning 40 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 13:2175no change
14 Sept 2026, 10:2375no change
4 Sept 2026, 10:2275+1
15 Aug 2026, 08:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.