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Noobson [BETA]

Noobson [BETA]

A Roblox experience owned by Hardware Productions.

ObbyENragdollobbybeta

Description (written by the developer; not a statement by this register)

Goofy Ragdoll Obby game with pyshics Dont dislike the game because its horrible thats whats it meant to be Find a bug? let me know Upcoming Updates: Wave Survival

Last updated by the developer 3 Aug 2026, 18:01 UTC.

1
playing (measured 10 Aug 2026, 16:01 UTC)
14,224
lifetime visits
60%
liked (81 👍 / 53 👎)
80
favourites (5.6 per 1k visits)
5 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:011first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Damage
99 R$
Double Jump
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tutorial · other961 · 0.00% win
Happy Holidays! · welcome916 · 100.0% win
Level 1 · progression614 · 0.00% win
Level 2 · progression445 · 0.00% win
Level 3 · progression423 · 0.00% win
Boss fight · progression312 · 0.00% win
Boss Fight [Hard Mode] · progression252 · 0.00% win
The Emma Virus · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6016 August 2026 — 60 % liked26 August 2026 — 60 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:4660no change
16 Aug 2026, 18:4560first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.