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Football Stars 2

Football Stars 2

A Roblox experience owned by Sungaze.

SportsENsportssoccersimulation

Description (written by the developer; not a statement by this register)

Current Codes: Check our Twit! Welcome to Football Stars 2! Experience the sequel to Football Stars with brand new animations, gear, apparel, features, and more! Host pickup games or conduct organized league matches featuring ref tools and admin commands. 💡 TIPS: 🔘 You lose some gym stats every 24 hours, so hit the gym regularly to maintain your gains. 🔘 Daily Items in the shop are randomly selected by the game every 24 hours. 🔘 Earn XP and credits by making big plays in public matches. Follow @SungazeRBLX or join our community server to provide feedback or read the update logs! ❌ Cheating will result in a permanent ban. DEVS: 📜 Programmer: @VRYLLION 🔨 Builder: @mocrews1

Last updated by the developer 12 Jun 2026, 20:49 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
15,354,895
lifetime visits
87%
liked (13,174 👍 / 2,028 👎)
24,776
favourites (1.6 per 1k visits)
5 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Star VIP
999 R$
Team Captain
299 R$
Gym Head
200 R$
Stars Pass (Season 2)
199 R$
Song Request
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played FS2! · welcome2,793,137 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0487no change
23 Aug 2026, 17:4687no change
13 Aug 2026, 17:4587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.