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🏆 Wall Hop Obby! (2x WINS) 🏆

🏆 Wall Hop Obby! (2x WINS) 🏆

A Roblox experience owned by Stud Jump Studioz.

ObbyENparkourstage-basedmultiplayer

🏆 Wall Hop Obby! (2x WINS) 🏆 is an obby experience created on 2021-12-07. It has accumulated 31,659,469 lifetime visits and 53,758 favorites. The game holds a 67% like percentage. Currently, zero users are playing. The description notes 60 stages and mentions gamepasses.

Description (written by the developer; not a statement by this register)

Welcome to the Wall Hop Obby!🏆 Total Stages 60🥇 ☄️Make sure to leave and rejoin when purchasing Gamepasses!☄️ Invite your friends! New and improved Gampasses! Make sure to like!👍 Follow the creator! https://www.roblox.com/users/3120431746/profile Developed By : TNQR_Marshmallow9999 Tags: obby, parkour, escape, challenge, adventure, fun, stages, levels, tricky jumps, speed run, obstacle course, pro obby, beginner obby, hard obby, mega obby, colorful obby, rage obby, tower parkour, lava escape, spinning platforms, moving obstacles, teamwork, multiplayer, checkpoint race, skill test, fast paced, creative map, unique stages, jumping puzzles, platformer, climb, slide, sprint, intense course, maze run, epic adventure, thrilling escape, pro parkour, fun run, tricky course, competitive obby, speed challenge, rainbow obby, obstacle rush, classic obby, advanced jumps, extreme obby, timed stages, slow-mo jumps, neon obby

Last updated by the developer 21 Jun 2026, 18:58 UTC.

0
playing (measured 11 Aug 2026, 00:50 UTC)
31,659,469
lifetime visits
67%
liked (11,625 👍 / 5,723 👎)
53,739
favourites (1.7 per 1k visits)
7 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,999 R$
Rainbow Carpet
549 R$
Jetpack
399 R$
FusionCoil
299 R$
SpeedCoil
119 R$
GravityCoil
119 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 10 · progression1,086,044 · 0.00% win
Stage 20 · progression1,072,795 · 0.00% win
Stage 40 · progression730,583 · 0.00% win
Stage 30 · progression728,479 · 0.00% win
Stage 50 · progression199,246 · 0.00% win
Stage 55 · progression80,254 · 0.00% win
Stage 60 · progression45,967 · 0.00% win
Hard Obby · progression34,248 · 0.00% win
YOU ARE A WINNER (AKA LEGEND)!! · other30,707 · 0.00% win
Easy Obby · progression27,017 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6723 August 2026 — 67 % liked2 September 2026 — 67 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3367no change
23 Aug 2026, 15:2067first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.