Prison Mafia 💥 Prison Life & Break Out
A Roblox experience owned by WiLD KINGS.
RoleplayENroleplayjailbreakcrime
Prison Mafia is a roleplay experience created on 2021-12-08. It has accumulated 2,884,466 lifetime visits and holds 8,148 favorites. The game maintains an 87% like percentage. Currently, zero users are playing. The title features prison life and break-out mechanics within the roleplay genre.
Description (written by the developer; not a statement by this register)
💥 Welcome to Prison Mafia, a jail break Prison Life RP simulator! Become a police, inmate, criminal, SWAT, or mafia and rule the jail or escape from it with other inmates ! ⚡️ As a Officer, try to arrest criminals & keep order in the prisoner life! And as a inmate, your goal is to escape and try to get rich by doing bank robbery and unlock awesome weapons! 🏆 Work your way through the prestigous ranks of Police Forces to become the Leader of Police or as the Boss of the Prison Life ! 🎯 It is up to you to decide if you are a justice Officer, or criminal ! You can switch between the two at any moment! 💡 For support tickets & talk with the community, join the communication server or post on the group wall ! jail break evasion obby robbery jailbreak evade siren cop simulator escape
Last updated by the developer 7 Mar 2024, 20:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 06:17 | 87 | no change |
| 24 Aug 2026, 06:16 | 87 | no change |
| 14 Aug 2026, 06:15 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.