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Shinobi Strike (STRESS TEST) V.2.2

Shinobi Strike (STRESS TEST) V.2.2

A Roblox experience owned by MudClub.

Fighting & PvPENNarutoCombatAlpha

Description (written by the developer; not a statement by this register)

Shinobi Strike is a closed Community Roblox Naruto game that is still in Alpha testing. All the moves are balanced and specs are only given to kages and admins and don't provide a big advantage. To join the game Go to social links and join the server to be accepted. Game Mechanics: WASD = Movement/With Q is Dashes Space 2x = Double Jump M = Skill Tree E = Kunai when bought: F = Block R = Substitution P = Shop !reset = back to spawn Low Graphics Mode = /e potato ----------------------------------------

Last updated by the developer 2 Aug 2026, 18:43 UTC.

0
playing (measured 11 Aug 2026, 19:35 UTC)
10,070
lifetime visits
75%
liked (30 👍 / 10 👎)
198
favourites (19.7 per 1k visits)
9 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hard Code
2,500 R$
2x Ryo
325 R$
Emote GamePass (SALE PRICE)
250 R$
Rich Donate
100 R$
Donate
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Time Playing! · welcome132 · 0.00% win
You have seen Angelsanns in game... · other36 · 0.00% win
I've seen the Owner! · secret9 · 0.00% win
The End · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.