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The Floor Is LAVA!

The Floor Is LAVA!

A Roblox experience owned by River City Entertainment.

SurvivalENsurvivalobstacle100 story house

The Floor Is LAVA! is a survival experience created on 2021-12-10. It currently has 8 players and 7,445,671 lifetime visits. The game holds a 56% like percentage and 5,230 favorites.

Description (written by the developer; not a statement by this register)

Can you survive the rising lava in this 100 Story House? See how long you last until dying! Tired of getting pushed by others? Create a private server, its free! 🥊 Join River City Productions Group To Receive 3 Free Pushes! 🥊 https://www.roblox.com/groups/11994215/River-City-Entertainment#!/about Tags: Survive, Survival, Lava, Escape, Survive Lava, Lava Survival, 100 Story, Floor is Lava, The Floor Is Lava, Floor Lava

Last updated by the developer 30 Apr 2025, 04:49 UTC.

8
playing (measured 10 Aug 2026, 14:32 UTC)
7,445,671
lifetime visits
56%
liked (1,414 👍 / 1,107 👎)
5,490
favourites (0.7 per 1k visits)
10 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:325first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Flying Carpet!
500 R$
Grapple Hook!
250 R$
Speed Coil!
100 R$
Gravity Coil!
100 R$
Anti Parachute!
100 R$
Green Balloon!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

30th Floor · progression2,560,085 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5613 August 2026 — 56 % liked23 August 2026 — 56 % liked2 September 2026 — 56 % liked12 September 2026 — 56 % liked22 September 2026 — 56 % liked2 October 2026 — 56 % liked12 October 2026 — 56 % liked22 October 2026 — 56 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:3556no change
12 Oct 2026, 22:3556no change
2 Oct 2026, 22:3456no change
22 Sept 2026, 22:3356no change
12 Sept 2026, 22:3256no change
2 Sept 2026, 22:3156no change
23 Aug 2026, 22:3056no change
13 Aug 2026, 22:2356first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.