[BACK] Difficulty Button Simulator Tower
A Roblox experience owned by Reds ### Fan Group.
SimulatorENtower climbingincremental progressionstat management
Description (written by the developer; not a statement by this register)
UPDATE: The remove buttons guis have been improved, and are actually good now Added: Absolute Stat The game is actually playable now (later classes will have fixes too in the future) As a normal button simulator, this game has many stats, and you are trying to get the highest money you can, and try to get as rich as you can. But this game is different because in this one, you are using these stats to actually upgrade your progress through an actual tower as things get harder. In Progress: an rating area, aleph-null and immesurable, clickable coils, and custom admin tags to boost popularity etoh dbs difficulty button simulator
Last updated by the developer 16 May 2026, 10:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 03:37 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.