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(1ST YEAR LIMITEDS) DriveMY: Malaysia (BETA)

(1ST YEAR LIMITEDS) DriveMY: Malaysia (BETA)

A Roblox experience owned by DriveMY:Driving And RP Community.

RacingENdrivingcar customizationmalaysia

(1ST YEAR LIMITEDS) DriveMY: Malaysia (BETA) is a racing experience created on 2021-12-10. It has accumulated 10,072,278 lifetime visits and 20,702 favorites. Currently, 1,136 users are playing. The game holds a 93% like percentage. The description lists updates including new gamepasses, limited cars, bikes, and UI changes.

Description (written by the developer; not a statement by this register)

CHANGELOG 1.4.3 DriveMy: Malaysia + New gamepass (DRL AND UNDERGLOW available in modification) + 4 Limited Cars + 4 New Bikes + New Shop Collaboration (FIT3 Garage) located beside waruu garage, carkleanz (Karak) and infront of royalies and beside nasi kandar shop (WCE) + New FOV Speed feature + New Meter UI ( Only works for cars only for now) + Replaced old daily task with new Daily task feature (Complete all for 7 days to win a free car) + New Exclusive car (FL5 DMY Edition) + New Phone UI + New tutorial for new players + Various bug fixes reported by players + Launch Control for cars that have them in real life (For now only the 675LT, 2017 FIT3 GTR, 2025 GTR Nassom has it, more cars to come.) [ CODES ] 20KFAVS AUGUSTUPDATE 10MVISITS DRLNUNDERGLOWUPDATE

Last updated by the developer 21 Aug 2026, 16:25 UTC.

59
playing (measured 21 Aug 2026, 20:54 UTC)
10,276,189
lifetime visits
93%
liked (8,138 👍 / 636 👎)
21,660
favourites (2.1 per 1k visits)
10 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

59236147.510 August 2026 — 236 players21 August 2026 — 59 players10 August 202621 August 2026
2 measurements spanning 11 days, net -177. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–263 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5459-177
10 Aug 2026, 16:05236first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dato
1,500 R$
Starter Pass
350 R$
2x Income
195 R$
Speed Pack
100 R$
Premium
80 R$
BodyKits and Accessories
70 R$
Emergency Responders
60 R$
RFID Tag
50 R$
Camping Chair
40 R$
Custom Colors
25 R$
Underglow and DRL Colour
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked21 August 2026 — 93 % liked23 August 2026 — 93 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:2293no change
21 Aug 2026, 20:5493no change
13 Aug 2026, 20:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.