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(City Update!) Adopta a un Conejo [Story

(City Update!) Adopta a un Conejo [Story

A Roblox experience owned by julioruizmolina's Sudios.

RoleplayESstory-drivenadoptionhorror-mystery

Description (written by the developer; not a statement by this register)

Bienvenido a Adopta a un Conejo [Story] Episodio 1: hace 2 meses anuncian que hay nuevos conejos que hablan contigo han pasado 2 meses y en navidad aun queda 1 lo compras lo llevas a tu casa y ya puede hablar contigo Que Ocurrirá? El Conejo Es malo, Todo Era Falso, acaso TU eres el malo? Descúbrelo 😎 Entren al Grupo del que base la idea: https://www.roblox.com/groups/5438692/Grupo-Oficial-Juegahora#!/about 👍 Subscribite a el canal de: Juegahora

Last updated by the developer 20 Nov 2022, 16:10 UTC.

0
playing (measured 2 Sept 2026, 01:46 UTC)
588
lifetime visits
100%
liked (2 👍 / 0 👎)
3
favourites (5.1 per 1k visits)
10 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Plus
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bienvenido al Mundo! · welcome171 · 0.00% win
Visited the City · progression11 · 0.00% win
Obby Master · progression9 · 0.00% win
Meet Julio · other8 · 0.00% win
Visited the Forest · progression3 · 0.00% win
Meet Dieguchis · social1 · 0.00% win
You Finished! · progression0 · 0.00% win
Dream Ending (True Ending) · progression0 · 0.00% win
Mistake Ending (Bad Ending) · progression0 · 0.00% win
Defeated Ending (Good Ending) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.