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Bonnet Park - Theme Park

Bonnet Park - Theme Park

A Roblox experience owned by Bonnet Entertainment.

SimulatorENtheme parkroleplayrollercoaster

Description (written by the developer; not a statement by this register)

Welcome to the most creative theme park on Roblox! There are so many things to see and do at Bonnet Park such as: - 🎢 Ride THRILLING rollercoasters and drop towers - 😱 Explore THREE THEMED-LANDS that have been carefully crafted - 🍔 Enjoy DELICIOUS FOOD across the park Play now to experience new thrills with friends, meet new people, roleplay, and discover why Bonnet Park was voted as the MOST CREATIVE PARK by RAAPA! This park is managed by Bonnet Entertainment (led by emag and Xwaldo1). A huge thank you to Chidog78, CreeperJackson10, grapieee, Onni_H, TheEpicTwin, and all of the other talented developers who make up our Creative Team.

Last updated by the developer 22 Jun 2026, 10:17 UTC.

0
playing (measured 11 Aug 2026, 07:34 UTC)
305,761
lifetime visits
86%
liked (504 👍 / 79 👎)
2,190
favourites (7.2 per 1k visits)
13 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Executive Membership Pass
400 R$
EXPRESS Pass
180 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to BONNET PARK · welcome182,076 · 0.00% win
You've ridden STEEL STALLION · other46,430 · 0.00% win
You've ridden TEXAS TURNPIKE · progression45,627 · 66.7% win
You've ridden POWER SURGE · other24,114 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.515 August 2026 — 87 % liked25 August 2026 — 86 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:1686-1
15 Aug 2026, 01:0087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.