Parkour Obby For Admin
A Roblox experience owned by :( Studio.
ObbyENparkourobstacle courseadmin powers
Parkour Obby For Admin is an obby experience created on 2021-12-15. The game has accumulated 23,787,419 lifetime visits and 203,741 favorites. It currently has 0 players online. The experience holds a 56% like percentage. The description highlights 220 stages and admin powers.
Description (written by the developer; not a statement by this register)
🎉 Welcome to Parkour Obby for Admin! 🎉 🏃♂️ Conquer 220 exciting stages designed to challenge your parkour skills! Overcome every obstacle, race against friends, and claim awesome rewards! 🌟 Can you reach the end and unlock Admin Powers? 🏆 💥 Features: 🏃 220 Unique & Varied Stages to master! ✨ Exciting Rewards for those who reach the end! 🏁 Invite friends and race each other to see who’s the parkour master! 😎 🔓 Premium Benefit: +2 Walkspeed! ⚡ 👍 2k Likes Goal for fantastic new updates! ⭐ 10k Favorites Goal to unlock special rewards! 💎 Tags: Parkour Obby, Obstacle Course, Admin Obby, Parkour Race, Fun Obby, Platformer Challenge, Adventure Obby, Easy to Hard Obby. 📌 Don’t forget to like and favorite the game to help us hit our goals and bring new updates! 😊
Last updated by the developer 2 Jul 2025, 06:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.