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Zombie Escape [NEW]

Zombie Escape [NEW]

A Roblox experience owned by Zombie Escape Team.

HorrorENco-op survivalhorrorescape

Description (written by the developer; not a statement by this register)

📢New FREE MONEY code at 150 Likes! 👍 100Likes-Code: eww789 🐞all bugs will be fixed as soon as possible 🔔 Favorite and follow the game for updates! 🔔 🔨 Update Log: https://devforum.roblox.com/t/ze/1931191 🧟 Zombie Escape 🧟 is a new kind of zombie games on roblox. The goal isn't to kill the zombies, but to finish as a team without getting infected. HOW TO PLAY: 🔄 The round starts and run forward as fast as possible 💣 Keep the zombies at bay with guns and grenades. The goal is to escape, not kill zombies 🚪 On the maps are doors/obstacles. Defend with the team until the doors/obstacles disappear 🏅 Run to the finish to win the level 💰 Spend the money won on skins and more in the lobby

Last updated by the developer 3 Jul 2024, 08:17 UTC.

0
playing (measured 11 Aug 2026, 05:21 UTC)
309,034
lifetime visits
43%
liked (363 👍 / 487 👎)
895
favourites (2.9 per 1k visits)
15 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Leader-Pass
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Zombie Escape · welcome246,622 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4315 August 2026 — 43 % liked4 September 2026 — 43 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–44 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 03:0443no change
15 Aug 2026, 00:5143first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.