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[👻] SPECTER

[👻] SPECTER

A Roblox experience owned by Lithium Labs.

HorrorENhorrorparanormal investigationco-op survival

[👻] SPECTER is a horror experience created on 2021-12-16. It records 236,744,821 lifetime visits and 875,360 favorites. Currently, 611 players are active. The title holds a 95% like percentage. The description notes paranormal exploration across multiple locations with survival mechanics involving stamina and hiding.

Description (written by the developer; not a statement by this register)

Experiments gone wrong have unleashed ghosts across the world. Explore, discover paranormal evidence, and uncover the dark secrets hidden within 15+ haunted locations. These ghosts are extremely dangerous. Use hiding spots to your advantage, and carefully control your stamina to survive the hunt phase. Need more help? Use the journal's FAQ section during a match, or check out our server. ⚠️ This game contains flashing lights, loud noises, and scary scenes. ⚙️ An extensive settings menu is available in the lobby! Customize your experience to your liking. 🎧 We recommend using headphones for the best experience. 🎙️ Spirit Box and the team radio feature supports voice chat! 🎵 The lobby music and ambient soundtracks used in SPECTER are original and copyright free, you are free to use them in videos! Inspired by the horror game Phasmophobia.

Last updated by the developer 2 Sept 2026, 09:32 UTC.

194
playing (measured 4 Sept 2026, 06:50 UTC)
237,631,051
lifetime visits
95%
liked (250,463 👍 / 12,183 👎)
879,337
favourites (3.7 per 1k visits)
16 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

14383548919410 August 20264 September 2026
321 measurements spanning 25 days, net -331. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–939 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 06:50194-40
4 Sept 2026, 05:50234+3
4 Sept 2026, 04:50231-119
4 Sept 2026, 03:50350-19
4 Sept 2026, 02:50369+11
4 Sept 2026, 01:50358-8
4 Sept 2026, 00:50366+46
3 Sept 2026, 23:50320+12
3 Sept 2026, 22:50308-95
3 Sept 2026, 21:50403+43
3 Sept 2026, 20:50360-12
3 Sept 2026, 19:50372+12
3 Sept 2026, 18:50360-38
3 Sept 2026, 17:50398+50
3 Sept 2026, 16:50348+31
3 Sept 2026, 15:50317-16
3 Sept 2026, 14:50333+15
3 Sept 2026, 13:50318+51
3 Sept 2026, 12:50267+67
3 Sept 2026, 11:50200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vault Pass (Season 1-10)
4,999 R$
Vault Pass (Season 11-20)
4,999 R$
Extra Inventory Slot
799 R$
VIP (Permanent)
799 R$
+2 Party Slots
499 R$
2x XP
499 R$
Legacy Character Pack
499 R$
2x Cash
499 R$
Overlord Takeover Event Pass
399 R$
Anime Pack
399 R$
Sanity Monitor
249 R$
Marionette Pack
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome25,423,353 · 52.7% win
You Died · other9,246,438 · 22.8% win
Survivalist · other7,780,453 · 18.3% win
New Ghost Hunter · other4,506,273 · 12.0% win
Normal · other3,319,305 · 9.8% win
Hard · other1,258,109 · 2.6% win
Level 5 · progression1,022,129 · 4.3% win
Insanity · other1,013,751 · 1.7% win
Tinkerer · other908,660 · 1.9% win
Asylum · other430,233 · 1.2% win
Cargo · other356,302 · 0.40% win
New Fresh Van · other318,746 · 0.30% win
Level 25 · progression279,636 · 1.6% win
Mechanic · other261,952 · 1.0% win
Level 50 · progression142,096 · 1.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20264 September 2026
320 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 320
Measured (UTC)% likedChange
4 Sept 2026, 06:5095no change
4 Sept 2026, 05:5095no change
4 Sept 2026, 04:5095no change
4 Sept 2026, 03:5095no change
4 Sept 2026, 02:5095no change
4 Sept 2026, 01:5095no change
4 Sept 2026, 00:5095no change
3 Sept 2026, 23:5095no change
3 Sept 2026, 22:5095no change
3 Sept 2026, 21:5095no change
3 Sept 2026, 20:5095no change
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095no change
3 Sept 2026, 16:5095no change
3 Sept 2026, 15:5095no change
3 Sept 2026, 14:5095no change
3 Sept 2026, 13:5095no change
3 Sept 2026, 12:5095no change
3 Sept 2026, 11:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

specter.fandom.com3 active editors · 3,780 edits
204 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.