who am i
A Roblox experience owned by The Introspection.
ObbyENsurrealobbynarrative
who am i is an obby experience created on 2021-12-16. It has recorded 2,065,593 lifetime visits and 93,004 favorites. Currently, one user is playing. The title holds a 75% like percentage. The game is categorized under the obby genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
who am i? Created by Key After Key With the developers realbathcat, owen608yt, zmBAGELS, and 111_overtruth A surreal obby game about soul-searching and memory. Every level relates to the life of the protagonist in one way or another, whether or not it is clearly shown. Interpret their story as you wish. This game takes inspiration from games such as Vaporwave Plaza by Saelent, and other surreal games on Roblox that I recommend you check out. WARNING: This game is not easy. If you would like an easier experience, there are levers at the level select that you can pull to customize your playing experience. UPDATE LOG March 7, 2026: - Overhauled the difficulty system. There are now two levers: one changes difficulty, and one changes checkpoints. - Added menu and other UI - Updated the look of the main hub - Other QOL updates UPDATE LOG September 8, 2024: - extended and buffed "adrift" enjoy
Last updated by the developer 27 Jun 2026, 03:42 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:47 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 12:02 | 75 | no change |
| 24 Aug 2026, 09:16 | 75 | no change |
| 14 Aug 2026, 09:15 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.