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Sonic.ExE: Universal Hell

Sonic.ExE: Universal Hell

A Roblox experience owned by [["Calamity Studio"]].

RoleplayENroleplayhorrorfan-fiction

Sonic.ExE: Universal Hell is a roleplay experience created on 2021-12-17. The game currently has 17 players online. It has accumulated 14,943,516 lifetime visits and 30,708 favorites. The title holds an 84% like percentage. The description indicates an expanding roleplay setting within the Sonic.EXE universe featuring various characters and zones.

Description (written by the developer; not a statement by this register)

[❗] Game has been picked up by a pairs of people, expect to see updates! [❗] Welcome to Sonic.EXE: Universal Hell, an expanding RP set in the Sonic.EXE's Universe, allowing you to choose a ton of characters! Featuring familiar faces, such as Lord X, and introducing new faces, such as Feeler, and what's this? EXEs coming from another game series?! Wahoo! Multiple zones to choose from, you have free will to create your own story set in the universe.

Last updated by the developer 5 Jan 2025, 19:48 UTC.

17
playing (measured 10 Aug 2026, 18:03 UTC)
14,943,516
lifetime visits
84%
liked (5,102 👍 / 952 👎)
30,823
favourites (2.1 per 1k visits)
17 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0327first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NES Godzilla Creepypasta
100 R$
Custom Chat Bubble + Chat Tags!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to EXE 3D Roleplay! · welcome4,153,844 · 100.0% win
Innocence's broken. · other26,233 · 0.10% win
You met a Game Developer! · other24,727 · 0.00% win
You met the Gamemaker! · other5,065 · 0.00% win
Milk and Cereal! · collection0 · 0.00% win
GOTA GOES FEST!!11!1 · other0 · 0.00% win
Eye has been watching. · secret0 · 0.00% win
Fear the Triple Trouble! · other0 · 0.00% win
He's watching. · secret0 · 0.00% win
ERROR ERROR ERROR! · other0 · 0.00% win
Insanity! · other0 · 0.00% win
The X of the Beast. · other0 · 0.00% win
Into the Saturn! · secret0 · 0.00% win
Raging Hog. · other0 · 0.00% win
Faceless Hedgehog. · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8413 August 2026 — 84 % liked23 August 2026 — 84 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:5184no change
13 Aug 2026, 17:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.