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Trapped In a NPC House 1

Trapped In a NPC House 1

A Roblox experience owned by The Noob Studio X.

AdventureENescape roommysterynarrative

Description (written by the developer; not a statement by this register)

Name Pretty Self Explanatory, Talk to NPCs (or dummies, same thing) While Trying to get clues to escape, does one of them lurk a secret? Maybe, not lore complicated as FNAF. - - - - Credits!: Andrea02p21: Leader of everything, main dialogue maker, badge creator, plot creator and the one to come up with the idea. DaRealFul: Main Map Creator, Dummy model's creator, adder of audios. All audios are free models, we dont have any claims about making them. From Music to footstep sounds. (that's why Ful has Audio adder and not creator) We'd appreciate if you Liked and favorite, maybe even donated! Really helps our small dev team of 3 people! Dont forget to Like and Favorite the g

Last updated by the developer 31 Oct 2023, 19:50 UTC.

0
playing (measured 15 Aug 2026, 06:20 UTC)
249
lifetime visits
100%
liked (5 👍 / 0 👎)
4
favourites (16.1 per 1k visits)
18 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome106 · 0.00% win
BANNED. · other61 · 0.00% win
??? · secret30 · 0.00% win
You got out of The NPCs House! · progression20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.