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Dinosaur Simulator Infinite

Dinosaur Simulator Infinite

A Roblox experience owned by PeakyBloxers.

OtherEN

Description (written by the developer; not a statement by this register)

Sigma?

Last updated by the developer 19 Aug 2025, 21:07 UTC.

0
playing (measured 11 Aug 2026, 17:04 UTC)
155,831
lifetime visits
56%
liked (393 👍 / 312 👎)
1,123
favourites (7.2 per 1k visits)
20 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
5,000 R$
Dark Warrior Terror!
1,000 R$
WDC
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Survive One Day · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

555655.515 August 2026 — 55 % liked4 September 2026 — 55 % liked14 September 2026 — 55 % liked24 September 2026 — 56 % liked4 October 2026 — 56 % liked15 August 20264 October 2026
5 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 11:2156no change
24 Sept 2026, 11:2056+1
14 Sept 2026, 08:4555no change
4 Sept 2026, 08:3655no change
15 Aug 2026, 07:0155first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.