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🏁Corridor of Broken

🏁Corridor of Broken

A Roblox experience owned by GamesStudios World.

ObbyENrandomly generatedpowerupsspeedrun challenge

Description (written by the developer; not a statement by this register)

👀 Next Update: - Items System! - New Uis! - More Phases. 💰Active Events: - Double Coins - Double XP Shutdown = Update! Join the group for a free overhead tag! Premium benefits: - Exclusive effects! - Exclusive tag! 👍FACTS: - 🏁Randomly generarated obby with 10 stages, can you get to the end? - 🏃‍♂️ Reach the end of the corridor to earn coins, I dare you to reach 00:10 can you? - 🏆 GET POWERUPS, and DRIP OUT on your way to the end of the corridor! 👑Private server owners can use the "/skip" command to skip the round! Created and developed by Brazilians! Tags: Obby, Fun, ToH, CoH

Last updated by the developer 23 Jul 2026, 01:47 UTC.

0
playing (measured 14 Aug 2026, 15:03 UTC)
1,898
lifetime visits
75%
liked (21 👍 / 7 👎)
11
favourites (5.8 per 1k visits)
21 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
Double Money
300 R$
Fusion Coil
250 R$
Double XP
199 R$
Rainbow Pack
125 R$
Speed Coil
120 R$
Gravity Coil
80 R$
Black & White Pack
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome123 · 0.00% win
Congratulations!! · progression29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.