Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Tapping Chroma

Tapping Chroma

A Roblox experience owned by SuperJam Studio.

SimulatorENclickerpet collectionsimulator

Description (written by the developer; not a statement by this register)

🌟Welcome to Tapping Chroma! Use code: Release 🚨 UPDATE 1 🚨 -🎉Christmas Update (Next Update 60 Likes!) Update 2! - New years update Use code: Dababy 🌟In this game you will be progressing through by clicking and buying new pets to unlock new Islands! 🤩Join The Server Below for codes and updates on the game! 🖱️ Click to gain Clicks! 🔃 Rebirth to get more Clicks and Gems! 🐶 Collect amazing Pets to get more Clicks and Gems! 🔼 Buy Upgrades to become the #1 On the leaderboards! Tags: Tapping Simulator, Tapping Legacy, Tapping, Clicker, Clicking Simulator, Mania, Among Us, Secret PETS, Christmas,

Last updated by the developer 18 Jan 2023, 16:17 UTC.

0
playing (measured 18 Aug 2026, 23:38 UTC)
723
lifetime visits
73%
liked (11 👍 / 4 👎)
8
favourites (11.1 per 1k visits)
23 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 23:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

auto rebirth
179 R$
auto clicker
99 R$
double gem
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing · welcome365 · 0.00% win
YOU MET THE OWNER · social32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.