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Belgian Armed Forces Academy

Belgian Armed Forces Academy

A Roblox experience owned by (BAF) | Belgian Armed Forces.

RoleplayENmilitary simulationroleplayreal-world organization

Description (written by the developer; not a statement by this register)

Welcome to the original Belgian Armed Forces Academy! ❤️ Please drop a like 👍 and favorite ⭐ our game! 🏗️ Don't forget to follow for more updates on our game! 👨‍✈️𝐁𝐄𝐂𝐎𝐌𝐄 𝐀 𝐒𝐎𝐋𝐃𝐈𝐄𝐑 https://www.roblox.com/groups/13334805/BAF-Belgian-Armed-Forces#!/about 𝐈𝐧𝐟𝐨𝐫𝐦𝐚𝐭𝐢𝐨𝐧: The Belgian Armed Forces Academy is where we train our soldiers to fit our motto "Protect, Serve, Fight." This military base has graduated many of the best in combat, investigations, espionage, special operations, piloting, and so much more! 👷 𝐂𝐑𝐄𝐃𝐈𝐓𝐒: Chief Developer: N/A Scripts: N/A Builds: N/A GFX: AI generated Version: 2.0

Last updated by the developer 27 Nov 2025, 12:07 UTC.

0
playing (measured 14 Aug 2026, 09:06 UTC)
4,571
lifetime visits
87%
liked (53 👍 / 8 👎)
29
favourites (6.3 per 1k visits)
24 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airpod Shotty (LIMITED)
1,000 R$
O1 Second Lieutenant
750 R$
E8 Master Sergeant
650 R$
R870
600 R$
P90
500 R$
E5 Sergeant
500 R$
AK-47
400 R$
Glock 22
110 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined the Wirsom Military! · social0 · 0.00% win
Welcome to the Wirsom Academy! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.