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Akuma Samurai v0.1

Akuma Samurai v0.1

A Roblox experience owned by Grumpy Duck.

Fighting & PvPENsamuraiboss fightingweapon grinding

Description (written by the developer; not a statement by this register)

Summer Update: -New Kit (Limited) -New Bosses (Coming Soon) -Mobile and Xbox Neko Support (Coming soon) -Bug fixes(Coming Soon) Akuma Samurai is a game to grind for a currency called Bounty. With Bounty you can collect more wepons. Bosses can drop more Weapons! We are still new to developing so expect bugs. PC: Crlt: Shiftlock Shift: Sprinting Weapon Abilities: Q,E,X Xbox Controls: Shift GUI: Sprint Weapon Abilities: Y,X,LT

Last updated by the developer 28 Dec 2022, 02:19 UTC.

0
playing (measured 17 Aug 2026, 09:32 UTC)
374
lifetime visits
100%
liked (3 👍 / 0 👎)
1
favourites (2.7 per 1k visits)
24 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 09:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fire Pack
2 R$
Summer Pack
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Neon Green Axe · collection3 · 0.00% win
West Wind Blade · other0 · 0.00% win
Bounty l · other0 · 0.00% win
Divine Axe · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.