Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
SCP-087 The Endless Stairs [BADGE]

SCP-087 The Endless Stairs [BADGE]

A Roblox experience owned by the bacon hair united.

HorrorENhorrorSCP Foundationendless stairs

Description (written by the developer; not a statement by this register)

Can you reach the stage 200? This is a scary game. The badge are correctly working most of the people are to much scared to reach the stage 10. About the killer (SCP-087), whene you totch him you don't get an jumpscare on your screen you just lost some healt. You can donate to help me to add more badge on the game. Playing with friends is more fun and if you lag reduce your graphics quality. VIP serveur are free if you want play in private. Last up-date: Better monster and more scary embiance!

Last updated by the developer 29 Apr 2023, 03:14 UTC.

0
playing (measured 11 Aug 2026, 18:51 UTC)
521
lifetime visits
100%
liked (2 👍 / 0 👎)
4
favourites (7.7 per 1k visits)
25 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 donate
1,000 R$
100 donate
100 R$
VIP chat tags
10 R$
10 donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 10 · progression99 · 0.00% win
Stage 50 · progression42 · 0.00% win
End of the game... · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.