Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
⚡Pet Clicker Legends!⚡

⚡Pet Clicker Legends!⚡

A Roblox experience owned by Non Stop Games.

SimulatorENpet collectionrebirth mechanicclicker/idle

Description (written by the developer; not a statement by this register)

✨NEXT UPDATE AT 700 LIKES & 1000 FAVORITES!✨ Welcome to Clicker Legends! ⚡ Click to get Clicks! 🐾 Hatch LEGENDARY Pets! ♻️ Rebirth for GEMS! 🌌 Unlock new worlds! ✨ Get unique titles! 👑 Get into the leaderboards & become the best! 🤩 Join the group! https://www.roblox.com/groups/13372350/Non-Stop-Simulators/

Last updated by the developer 20 Mar 2023, 00:44 UTC.

0
playing (measured 10 Aug 2026, 17:30 UTC)
410,761
lifetime visits
64%
liked (875 👍 / 487 👎)
2,043
favourites (5.0 per 1k visits)
25 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 clicks!
349 R$
Auto Clicker!
299 R$
Triple Egg Open!
249 R$
Fast Egg Open!
249 R$
+1 Pet Equip!
199 R$
Lucky Chances!
149 R$
x2 Rebirth Gems
149 R$
+35 Pet Storage!
144 R$
Unlimited Rebirth!
99 R$
Auto Egg Open!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Clicker Legends! · other246,401 · 0.00% win
1,000 Clicks! · progression202,999 · 0.00% win
100,000 Clicks! · progression43,416 · 0.00% win
1,000,000 Clicks! · progression16,341 · 0.00% win
100,000,000 Clicks! · progression1,604 · 0.00% win
Met With The Owner! · social159 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked4 September 2026 — 64 % liked14 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 00:4764no change
14 Aug 2026, 22:3764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.