Indo Voice 🇮🇩
A Roblox experience owned by Asosiasi Komunitas Roblox Indonesia.
Social & hangoutENvoice chatsocial hangoutindonesian community
Indo Voice is a social-hangout experience created on 2021-12-25. It has accumulated 80,012,930 lifetime visits and currently has 863 players. The title holds 137,668 favorites and maintains an 89% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to Indo Voice! Enter a colorful social world where your voice is the center of attention! Indo Voice is our 4th creation, continuing a long tradition of delivering the best social experience. As the pioneer of hangout games in Indonesia since 2014, we have dedicated more than a decade to perfecting the art of play and socialization. 💖 Features & Activities: - Connect - Meet and chat with friends from all over Indonesia! 🇮🇩 - Voice Chat - Real-time chat for a more realistic experience! 🗣️ - Appreciate - Give & Receive Hearts to share a positive aura! - Express - Share stories, jokes, or sing your favorite song! 🎶 - Fish & Play - Be on the edge while fishing or playing mini-games! 🎣🎮 - Customize - Look different with exclusive Aura, Trail, Pet, and Tools! ✨ - Vibe - Show off your style with a variety of dance emotes and movements! 🕺
Last updated by the developer 2 Nov 2026, 14:24 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 2 Nov 2026, 15:50 | 706 | -7 |
| 2 Nov 2026, 14:50 | 713 | +70 |
| 2 Nov 2026, 13:50 | 643 | +125 |
| 2 Nov 2026, 12:50 | 518 | +88 |
| 2 Nov 2026, 11:50 | 430 | +86 |
| 2 Nov 2026, 10:50 | 344 | +27 |
| 2 Nov 2026, 09:50 | 317 | +6 |
| 2 Nov 2026, 08:50 | 311 | -58 |
| 2 Nov 2026, 07:50 | 369 | +99 |
| 2 Nov 2026, 06:50 | 270 | +16 |
| 2 Nov 2026, 05:50 | 254 | +47 |
| 2 Nov 2026, 04:50 | 207 | -20 |
| 2 Nov 2026, 03:50 | 227 | +20 |
| 2 Nov 2026, 02:50 | 207 | +27 |
| 2 Nov 2026, 01:50 | 180 | +31 |
| 2 Nov 2026, 00:50 | 149 | +7 |
| 1 Nov 2026, 23:50 | 142 | -21 |
| 1 Nov 2026, 22:50 | 163 | -27 |
| 1 Nov 2026, 21:50 | 190 | -56 |
| 1 Nov 2026, 20:50 | 246 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Nov 2026, 15:50 | 89 | no change |
| 2 Nov 2026, 14:50 | 89 | no change |
| 2 Nov 2026, 13:50 | 89 | no change |
| 2 Nov 2026, 12:50 | 89 | no change |
| 2 Nov 2026, 11:50 | 89 | no change |
| 2 Nov 2026, 10:50 | 89 | no change |
| 2 Nov 2026, 09:50 | 89 | no change |
| 2 Nov 2026, 08:50 | 89 | no change |
| 2 Nov 2026, 07:50 | 89 | no change |
| 2 Nov 2026, 06:50 | 89 | no change |
| 2 Nov 2026, 05:50 | 89 | no change |
| 2 Nov 2026, 04:50 | 89 | no change |
| 2 Nov 2026, 03:50 | 89 | no change |
| 2 Nov 2026, 02:50 | 89 | no change |
| 2 Nov 2026, 01:50 | 89 | no change |
| 2 Nov 2026, 00:50 | 89 | no change |
| 1 Nov 2026, 23:50 | 89 | no change |
| 1 Nov 2026, 22:50 | 89 | no change |
| 1 Nov 2026, 21:50 | 89 | no change |
| 1 Nov 2026, 20:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.