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Indo Voice 🇮🇩

Indo Voice 🇮🇩

A Roblox experience owned by Asosiasi Komunitas Roblox Indonesia.

Social & hangoutENvoice chatsocial hangoutindonesian community

Indo Voice is a social-hangout experience created on 2021-12-25. It has accumulated 80,012,930 lifetime visits and currently has 863 players. The title holds 137,668 favorites and maintains an 89% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Indo Voice! Enter a colorful social world where your voice is the center of attention! Indo Voice is our 4th creation, continuing a long tradition of delivering the best social experience. As the pioneer of hangout games in Indonesia since 2014, we have dedicated more than a decade to perfecting the art of play and socialization. 💖 Features & Activities: - Connect - Meet and chat with friends from all over Indonesia! 🇮🇩 - Voice Chat - Real-time chat for a more realistic experience! 🗣️ - Appreciate - Give & Receive Hearts to share a positive aura! - Express - Share stories, jokes, or sing your favorite song! 🎶 - Fish & Play - Be on the edge while fishing or playing mini-games! 🎣🎮 - Customize - Look different with exclusive Aura, Trail, Pet, and Tools! ✨ - Vibe - Show off your style with a variety of dance emotes and movements! 🕺

Last updated by the developer 4 Sept 2026, 04:51 UTC.

380
playing (measured 4 Sept 2026, 06:50 UTC)
80,705,695
lifetime visits
89%
liked (27,679 👍 / 3,346 👎)
141,886
favourites (1.8 per 1k visits)
25 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1772,0351,10638010 August 20264 September 2026
321 measurements spanning 25 days, net -455. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 06:50380+70
4 Sept 2026, 05:50310+47
4 Sept 2026, 04:50263+15
4 Sept 2026, 03:50248-7
4 Sept 2026, 02:50255+1
4 Sept 2026, 01:50254+6
4 Sept 2026, 00:50248+13
3 Sept 2026, 23:50235+30
3 Sept 2026, 22:50205-33
3 Sept 2026, 21:50238-107
3 Sept 2026, 20:50345-148
3 Sept 2026, 19:50493-188
3 Sept 2026, 18:50681-118
3 Sept 2026, 17:50799-47
3 Sept 2026, 16:50846-24
3 Sept 2026, 15:50870+78
3 Sept 2026, 14:50792+68
3 Sept 2026, 13:50724+128
3 Sept 2026, 12:50596+151
3 Sept 2026, 11:50445first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Stranger · other8,605,863 · 21.3% win
Welcome to Indo Voice · welcome8,256,870 · 22.0% win
Newcome · welcome1,059,624 · 3.8% win
Companion · collection520,873 · 1.2% win
Adapted · other407,494 · 1.2% win
Experienced · other183,498 · 0.60% win
Loved · other176,410 · 0.50% win
Famous · other109,541 · 0.40% win
Senior · other102,002 · 0.40% win
Gatherer · other59,649 · 1.7% win
Master · other53,774 · 0.20% win
Influence · other30,654 · 0.10% win
Elder · other25,609 · 0.10% win
Scavenger · other21,242 · 0.40% win
Giver · other19,019 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 20264 September 2026
321 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 06:5089no change
4 Sept 2026, 05:5089no change
4 Sept 2026, 04:5089no change
4 Sept 2026, 03:5089no change
4 Sept 2026, 02:5089no change
4 Sept 2026, 01:5089no change
4 Sept 2026, 00:5089no change
3 Sept 2026, 23:5089no change
3 Sept 2026, 22:5089no change
3 Sept 2026, 21:5089no change
3 Sept 2026, 20:5089no change
3 Sept 2026, 19:5089no change
3 Sept 2026, 18:5089no change
3 Sept 2026, 17:5089no change
3 Sept 2026, 16:5089no change
3 Sept 2026, 15:5089no change
3 Sept 2026, 14:5089no change
3 Sept 2026, 13:5089no change
3 Sept 2026, 12:5089no change
3 Sept 2026, 11:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.