Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Anime Punching Simulator

Anime Punching Simulator

A Roblox experience owned by Just Games...

SimulatorENclickerrebirthanime

Anime Punching Simulator is a simulator experience created on 2021-12-25. It has accumulated 88,150,172 lifetime visits and 227,552 favorites. Currently, 4 users are playing. The experience holds a 92% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Anime Punching Simulator! 👍 New Code at 170k Likes 👍 ⚡Click to gain energy ⚡ 🔄 Rebirth to earn gems🔄 👊 Buy heroes with gems to become powerful! 👊 Follow us: @AtanHeroX

Last updated by the developer 15 Apr 2026, 18:50 UTC.

4
playing (measured 10 Aug 2026, 14:02 UTC)
88,150,172
lifetime visits
92%
liked (169,663 👍 / 14,919 👎)
227,250
favourites (2.6 per 1k visits)
25 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
999 R$
x2 Gems
699 R$
Auto Rebirth
650 R$
x2 Energy
499 R$
Fast Tap
399 R$
x2 Practice
359 R$
Triple Heroes
299 R$
Lucky
299 R$
x2 Rebirths
249 R$
Instant Travel
199 R$
Auto Tap
174 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9223 August 2026 — 92 % liked2 September 2026 — 92 % liked12 September 2026 — 92 % liked22 September 2026 — 92 % liked2 October 2026 — 92 % liked12 October 2026 — 92 % liked22 October 2026 — 92 % liked1 November 2026 — 92 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:3892no change
22 Oct 2026, 13:3792no change
12 Oct 2026, 13:3692no change
2 Oct 2026, 13:3592no change
22 Sept 2026, 13:3492no change
12 Sept 2026, 13:3292no change
2 Sept 2026, 13:3092no change
23 Aug 2026, 13:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.