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untitled robbery game

untitled robbery game

A Roblox experience owned by untitled group entertainment.

RoleplayENheistcrimepayday-inspired

Description (written by the developer; not a statement by this register)

untitled robbery game is a with low-effort made game where you take part of crime in different places, from a bank robbery to becoming most wanted by the FBI. 9 heists in total are planned for the game, 7 of which have already been released. inspired by Overkill Studio's PAYDAY The Heist PC only, no controller support. this game is currently undergoing an entire overhaul: https://www.roblox.com/games/121034727221452/URG-Overhaul-Test yes, the enemies are a bit too strong for solo plays. the overhaul will fix this issue.

Last updated by the developer 21 Aug 2025, 11:49 UTC.

0
playing (measured 18 Aug 2026, 22:18 UTC)
1,978
lifetime visits
62%
liked (23 👍 / 14 👎)
32
favourites (16.2 per 1k visits)
26 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Worst Regret · welcome533 · 0.00% win
"You're not gonna lose a dime" · progression22 · 0.00% win
Takeoff · progression21 · 0.00% win
Scavenger · collection18 · 0.00% win
Shoplifting · progression12 · 0.00% win
Survivalist · progression8 · 0.00% win
Mining Gold · progression5 · 0.00% win
owner · other4 · 0.00% win
Terrible Driver · progression4 · 0.00% win
Grinch · progression3 · 0.00% win
There is no escape · other3 · 0.00% win
breaking bad reference · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.