Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
¡Ready for the fight『👊』!

¡Ready for the fight『👊』!

A Roblox experience owned by Random Games Studio(Development Team).

AdventureESactionadventureleveling

Description (written by the developer; not a statement by this register)

Español: -¿Te gustaría jugar un juego lleno de acción y aventura? ¡Pues este juego es para ti! ¡Únete a este gran juego! pelea con enemigos poderosos cada vez que compres mejores habilidades serás cada vez más invencible y subirás de nivel más fácilmente y demuéstrales quien manda! (¡Si te gusta el juego dale like y agregalo a favoritos y invita a mas amigos a jugarlo!)

Last updated by the developer 27 Feb 2022, 22:55 UTC.

0
playing (measured 23 Aug 2026, 19:20 UTC)
266
lifetime visits
100%
liked (10 👍 / 0 👎)
10
favourites (37.6 per 1k visits)
26 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 19:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

¡Colaborador Supremo!
160 R$
¡Mega Colaborador!
120 R$
¡Punch Vip!
100 R$
¡Colaborador mediado!
80 R$
¡VIP [TAG] Gamepass!
60 R$
¡X2 Cash Gamepass!
50 R$
¡Colaborador!
40 R$
¡¡¡Mega donación!!!
20 R$
¡¡Mediana Donación!!
10 R$
¡Pequeña Donación!
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

¡Welcome to Ready for the fight 『👊』! · welcome46 · 0.00% win
¡Welcome to the Store! · welcome22 · 0.00% win
¡Welcome to the Gamepasses Store! · other11 · 0.00% win
¡You found the pelotocino! · secret4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.