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Pariet's Difficulty Chart Obby

Pariet's Difficulty Chart Obby

A Roblox experience owned by Mountain Obbies.

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Description (written by the developer; not a statement by this register)

🔎 Welcome to Pariet's Difficulty Chart Obby! [PDCO] 👑 Join our group to receive a special 'Supporter' in-game tag! 🚩 Complete a variety of fun and creative stages by yourself or with your friends! The stages will get harder as you progress. 🎉 Drop a like on the game and favorite it if you enjoyed! It's appreciated! 🔗 Link PDCO to a friend and have tons of fun! 🔨 We update PDCO often! 🎨 P4RI3T - Builder & Artist 📜 d4coded - Scripter & UI Designer difficulty chart obby parkour effortless very easy medium hard difficult challenging intense insane extreme wraparound wallhop DCO TOH stages rage obby obstacles difficult remorseless parkour obby Difficulty Chart Obby average dance checkpoint pink leaf tower of hell dream obby escape rage Obby

Last updated by the developer 11 Aug 2022, 07:25 UTC.

0
playing (measured 11 Aug 2026, 21:03 UTC)
103,317
lifetime visits
51%
liked (347 👍 / 331 👎)
654
favourites (6.3 per 1k visits)
27 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Invincibility
219 R$
Fusion Coil
119 R$
Speed Coil
69 R$
Gravity Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to PDCO! · welcome46,567 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.