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LGBTQ+ Plaza🏳️‍🌈

LGBTQ+ Plaza🏳️‍🌈

A Roblox experience owned by Red Panda - Studio.

Social & hangoutENsocial hangoutavatar customizationcommunity roleplay

Description (written by the developer; not a statement by this register)

Welcome to LGBTQ+ Plaza🏳️‍🌈 ▶ Recent Updates: ● You can now join our community server (You can appeal, report players evidence is required) ● Added 25 new Flags ● Added 20 Trails and 2 limited edition ones with the halloween quest ● A fully reimagined Halloween-themed map 🎃 ● Added 33 teams in total that you can choose from. ▶ We've renamed the experience to Community Plaza to clarify that this is not a hangout game. ▶ Sensitive issues are moderated accordingly to our ruleboard ◈ Upcoming updates: Winter update very soon

Last updated by the developer 4 May 2026, 21:16 UTC.

0
playing (measured 11 Aug 2026, 11:33 UTC)
448,370
lifetime visits
55%
liked (589 👍 / 491 👎)
1,289
favourites (2.9 per 1k visits)
27 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:330first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Badge funnel

Welcome to LGBTQ+ Plaza · welcome195,987 · 100.0% win
Badge // Secret · secret5,417 · 0.00% win
LGBTQ+ Halloween Quest · other512 · 0.00% win
Badge // Completed the tower · progression308 · 0.00% win
Badge // Easy Obby · progression117 · 0.00% win
Berry Quest[Completed] · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5514 August 2026 — 55 % liked3 November 2026 — 55 % liked13 November 2026 — 55 % liked14 August 202613 November 2026
3 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 01:5155no change
3 Nov 2026, 01:4955no change
14 Aug 2026, 22:0255first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.