👏push people off a building simulator
A Roblox experience owned by GalaxyGames..
SimulatorENragdoll physicssocial hangoutslap/push mechanic
👏push people off a building simulator is a simulator experience created on 2021-12-27. The game has recorded 705,045 lifetime visits and 1,946 favorites. It currently holds a 68% like percentage. The experience features mechanics involving pushing, slapping, and ragdoll physics within a building setting. No players are currently active.
Description (written by the developer; not a statement by this register)
Hangout here with your friends and foes and push them off a building like you always wanted to do in real life :) If you enjoy the game consider liking and favoriting. Donating and spending Robux motivates the developers to work on the game! Scripted by Midgaardsormen Built by Puppy7B [Changelog]: LOTS of bug fixes, Revamped slapping mechanic, Added 2 new gamepasses - Grappling Gun + GOD SLAP, Removed second building, Changes to normal building, Death screen, Kills + killstreaks, And a lot more!! v1.5 Tags: simulator fighting slap push fall building ragdoll ragdoll engine skyscraper hangout ragdoll simulator fighting slap push fall building ragdoll ragdoll engine skyscraper hangout ragdoll simulator fighting slap push fall building ragdoll ragdoll engine skyscraper hangout ragdoll simulator fighting slap push fall building ragdoll ragdoll engine skyscraper hangout ragdoll simulator fighting slap push fall building ragdoll ragdoll engine skyscraper hangout ragdoll simulator figh
Last updated by the developer 15 Jul 2026, 14:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 17:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.