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Teamwork or Die

Teamwork or Die

A Roblox experience owned by LavaST.

OtherEN

Teamwork or Die is an experience in the other genre, created on 2021-12-28. It has accumulated 16,115,582 lifetime visits and 4,371 favorites. The current player count is 0, with a 55% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Teamwork or Die.

Last updated by the developer 19 Oct 2024, 15:36 UTC.

0
playing (measured 10 Aug 2026, 16:32 UTC)
16,115,582
lifetime visits
55%
liked (986 👍 / 798 👎)
4,366
favourites (0.3 per 1k visits)
28 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RainbowCarpet
400 R$
GrappleHook
300 R$
x3 Health
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

5513 August 2026 — 55 % liked22 September 2026 — 55 % liked2 October 2026 — 55 % liked13 August 20262 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 18:0455no change
22 Sept 2026, 18:0355no change
13 Aug 2026, 17:3055first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.