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🎃HALLOWEEN! 💥Boom Simulator💣

🎃HALLOWEEN! 💥Boom Simulator💣

A Roblox experience owned by Modly Productions.

SimulatorENHalloween EventNuke MechanicsPet Collection

🎃HALLOWEEN! 💥Boom Simulator💣 is a simulator experience created on 2021-12-28. It has recorded 9,323,130 lifetime visits and maintains a 91% like percentage. The title currently holds 53,488 favorites. Zero users are playing at this time. The game features nuke upgrades, pets, and area unlocks within its simulator genre framework.

Description (written by the developer; not a statement by this register)

NEW CODE AT 40K LIKES! 🎁👍 🎁 Use Code "35KLikes" for in-game rewards! 💥Welcome to Boom Simulator!🤯 💣Nuke objects to get cash and gems!💰 💸Use cash to upgrade your nukes!💣 🐶Get better pets with your gems!💎 🌎Can you unlock all areas? 🤔 🚨 UPDATE 72 🚨 🎃 - HALLOWEEN EVENT! 🥚 - 2 New Eggs! 🐾 - 10 New Pets! ⚙️ - Overall Improvements! 🐛 - Bug Fixes! 🤗 Thank you for playing! 😄 🏷️ Tags: Simulator, Huge, Pet, Huge Pet, Boom, Champions, Tycoon, Obby, Escape 🏷️

Last updated by the developer 18 Apr 2023, 20:53 UTC.

0
playing (measured 10 Aug 2026, 14:19 UTC)
9,323,130
lifetime visits
91%
liked (43,093 👍 / 4,510 👎)
53,479
favourites (5.7 per 1k visits)
28 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Nuke Damage
249 R$
x2 Gems
199 R$
x2 Cash
199 R$
+4 Pet Equip
199 R$
x2 Nuke Speed
169 R$
x3 Egg Opener
149 R$
Auto Hatch
149 R$
+2 Pet Equip
129 R$
x2 Luck
129 R$
+150 Pet Storage
79 R$
V.I.P
79 R$
Teleport
69 R$
x2 Speed
49 R$
+50 Pet Storage
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,150,715 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:4991no change
23 Aug 2026, 20:4891no change
13 Aug 2026, 20:4791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.