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The Dinosaur [RELEASED]

The Dinosaur [RELEASED]

A Roblox experience owned by » Team Galactic «.

HorrorENhorror narrativedinosaur thememultiplayer survival

Description (written by the developer; not a statement by this register)

The Dinosaur is a multiplayer horror game which tells a story about you and your friends getting ready for a field trip but things take and unexpected turn, do you have what it takes to survive? Chapter 1: You get ready for your schools first field trip. You and your friends are hyped to dig up some dinosaur bones when all of a sudden the cave you are in collapses, you black out or so you thought only to be sent to distorted places from your childhood will you make it out? NEWEST UPDATES: - Lives System Fixed! - Healing Stations Added! - Boss Healing Glitch Fixed! WARNING, This game contains disturbing images, flashing lights, sudden loud noises, and jumpscares. PLAY THIS AT YOUR OWN RISK! [TAGS] Poppy/playtime, survival, horror, dinosaurs, the mimic, scary, obby, jumpscare, alphabet lore, tycoon, admin.

Last updated by the developer 30 May 2024, 20:25 UTC.

0
playing (measured 17 Aug 2026, 22:34 UTC)
7,756
lifetime visits
80%
liked (66 👍 / 17 👎)
111
favourites (14.3 per 1k visits)
29 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Lives
350 R$
Flashlight
60 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[CHAPTER 1] Ending · progression193 · 0.00% win
[Chapter 1] Ending IMPOSSIBLE · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.