Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Speed Obby! | [EPILEPSY WARNING]

Speed Obby! | [EPILEPSY WARNING]

A Roblox experience owned by Roblox Disciples for Games | RDG.

ObbyENendless runnerreaction timebadge rewards

Description (written by the developer; not a statement by this register)

Move left and right to avoid high speed lines as you progress through the 3 stages (line, triangle and square) to beat this obby-style mini game! How long can you last? Tip: As well as moving left and right, walk backwards/forwards to slow down/speed up at different parts. SCORES While the game is endless and you can keep increasing your score, anything over 40 is considered a win and will earn you a badge. If you get an even higher score, we recommend you take a screenshot and post it on our server to be remembered! Your score will restart whenever you leave, so you can start fresh each time you play.

Last updated by the developer 19 Jan 2023, 12:40 UTC.

0
playing (measured 13 Aug 2026, 10:02 UTC)
222
lifetime visits
80%
liked (4 👍 / 1 👎)
4
favourites (18.0 per 1k visits)
29 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock Practise Mode
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SCORE 20 · other14 · 0.00% win
WINNER! · progression7 · 0.00% win
SUPER WINNER!! · progression5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.