Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
The Whisper [HORROR]

The Whisper [HORROR]

A Roblox experience owned by .blu.

HorrorENhorrorjumpscaresurvival

The Whisper [HORROR] is a horror experience created on December 30, 2021. It has accumulated 8,073,117 lifetime visits and 115,152 favorites. The title holds a 54% like percentage. Currently, zero users are playing. The description notes detailed maps and jump scares, with development in beta status.

Description (written by the developer; not a statement by this register)

👍12,500 likes = Chapter 4👍 ⚡Join the group and add the game to your favorites to be notified about Chapter 4⚡ You and five other friends venture into the woods. They end up finding a dark cave, and rumors surrounding it. All of your friends go in except for you. They never came back out. ⚠️ The Whisper features detailed maps, and jump scares that may not be suitable for all players. 🚧 This game is in beta, which means bugs should be expected. If you want future updates, be sure to like and favorite! 🕰️Group - https://www.roblox.com/groups/13516387 🎬Credits: P1XELWINS - Monster Characters This game uses assets inspired by The Mimic. Tags: Horror, Jumpscare, Abandoned, Lost, Mystery, Spooky, Terror, Scary, Creepy, Terror, Computer, Raining, Scary, Spooky, Simulation, Monster, Sleep, Escape, Horror game, Scary game, XBOX, Whisper, The Whisper, Survival, Labyrinth, Jumpscares

Last updated by the developer 30 Nov 2024, 10:00 UTC.

0
playing (measured 10 Aug 2026, 20:51 UTC)
8,073,117
lifetime visits
54%
liked (9,016 👍 / 7,734 👎)
115,112
favourites (14.3 per 1k visits)
30 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
699 R$
Tips
99 R$
Faster Sprint
99 R$
Brighter Light
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter I Completed · progression555,740 · 0.00% win
Chapter II Completed · progression189,835 · 0.00% win
Chapter III Completed · progression84,006 · 0.00% win
1M · other6,062 · 0.00% win
Cursed II Completed · progression78 · 0.00% win
Cursed I Completed · progression60 · 0.00% win
??? · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5413 August 2026 — 54 % liked2 September 2026 — 54 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:5054no change
13 Aug 2026, 21:4854first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.