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The TNZT NEaT Project

The TNZT NEaT Project

A Roblox experience owned by le funny tgnp group.

ObbyENobstacle coursejtohcollaboration

Description (written by the developer; not a statement by this register)

hello yes this is a combination of tnp + tnzt, meaning youll be trying to complete easy and short neats. not much to say other than that. jtoh by obren and juke + all the other devs for jtoh tnp by whakened + all the other devs for tnp tnzt by greatbear, dull and soap + all the other devs for gnzt ring 1 map by anotherpuristpink current version: 0.0.2.9.3 outdated logo and thumbnail lol!

Last updated by the developer 2 Oct 2025, 17:24 UTC.

0
playing (measured 15 Aug 2026, 18:22 UTC)
7,373
lifetime visits
92%
liked (33 👍 / 3 👎)
57
favourites (7.7 per 1k visits)
30 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
150 R$
Bloxy Cola
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Not Even an Enviromental Experience · other1,952 · 100.0% win
Not Even a Speed Runs · progression1,389 · 100.0% win
Not Even a Cavernous Courses · progression1,211 · 100.0% win
Not Even a Getting Pretty Funky · other659 · 100.0% win
Not Even a Not Even a Mini Tower of Input Delay · other113 · 0.00% win
Dissapointment · other72 · 0.00% win
Release! · welcome36 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.