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Rome, Italy

Rome, Italy

A Roblox experience owned by Rome Roleplay Community.

RoleplayITroleplaypolicefirefighter

Rome, Italy is a roleplay experience created on December 31, 2021. The game currently has 7 players online and has accumulated 2,015,221 lifetime visits. It holds 4,713 favorites and maintains a 75% like percentage. The experience allows users to assume various roles within a simulated Italian capital setting.

Description (written by the developer; not a statement by this register)

Benvenuto! Rome, Italy è un gioco di ruolo in cui puoi interpretare il personaggio che desideri. Diventa Poliziotto, Carabiniere, Vigile del Fuoco, membro della Croce Rossa o di qualsiasi altro team: crea la tua storia e immergiti nell’atmosfera unica della capitale! PS: Chi mette like riceverà un bel regalino (in game) a natale Nota: Gli acquisti effettuati non sono rimborsabili

Last updated by the developer 8 Aug 2026, 18:10 UTC.

7
playing (measured 10 Aug 2026, 19:21 UTC)
2,015,221
lifetime visits
75%
liked (1,673 👍 / 566 👎)
4,765
favourites (2.4 per 1k visits)
31 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlimited access in Teams
800 R$
Special Forces
800 R$
Big Guns
600 R$
Ferrari pack
600 R$
X2 Cash
400 R$
Premium Houses
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:1575no change
24 Aug 2026, 09:3175no change
14 Aug 2026, 09:3075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.