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Flood Escape Y [BETA]

Flood Escape Y [BETA]

A Roblox experience owned by Game Scripts.

AdventureENescapesurvivalbeta

Description (written by the developer; not a statement by this register)

Inspired By Flood Escape 2 Original: https://www.roblox.com/games/738339342/Flood-Escape-2 Thanks to Open Flood Test Made by ForgottenJ! This Is Our New Experience or Game But can you survive all these maps? Warning: This Game or Experience is in beta, if you find a bug in our game please report it in our server! --Last Update-- -- Added 1 map -- // Coming Soon \\ -- Adding Levels For Everyone Coming Soon! New Lobby Coming Soon!

Last updated by the developer 1 Jun 2026, 20:12 UTC.

0
playing (measured 15 Aug 2026, 02:51 UTC)
999
lifetime visits
75%
liked (6 👍 / 2 👎)
10
favourites (10.0 per 1k visits)
31 December 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

IMPOSSIBLE DONATION
100,000 R$
MONEY DONATION
50,000 R$
INSANE DONATION
5,000 R$
very Big donation
1,000 R$
Big donation
500 R$
Normal Donation
100 R$
Small Donation
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the creator! · other8 · 0.00% win
Complete True Plasticity! · progression1 · 0.00% win
Complete Start Up Failure Lab Cancer Version! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.