Elite Zombie Lab
A Roblox experience owned by Studio Nex.
SurvivalENzombie survivalco-op asymmetricalcure research
Elite Zombie Lab is a survival experience created on 2022-01-01. It has accumulated 34,040,113 lifetime visits and 63,940 favorites. Currently, 32 users are playing. The game holds a 65% like percentage. The description outlines gameplay involving curing zombies or escaping as one.
Description (written by the developer; not a statement by this register)
🧪 Create a cure for the zombies as a scientist! 🧟♀️ Infect scientists as a zombie and escape the facility! 🔐 Uncover the secrets of the facility! 👍 Like & Favorite for new content, and exclusive outfits! 📋 CHANGELOG v. 6.9.12 Added NPC Zombies that you can sample and cure Added PlagueDoctor outfit v. 6.9.7 Added Daily Rewards that you can claim to unlock exclusive weapons! Added inventory sorting after equips/re-equips v. 6.9.5 Added a Stats Menu to look at all your stats Added a cool effect when you get coins You now get coins for being sampled or fixing barricades. Increased the amount of coins you get from everything 🏗️ Builder - @Exbium 📜 Scripter - @Navillion 🔱 Join The Group: https://www.roblox.com/groups/7802405/Studio-Nex
Last updated by the developer 19 Jul 2026, 21:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:37 | 17 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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