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The Scary School! [BRAINROT]

The Scary School! [BRAINROT]

A Roblox experience owned by Survival Boys.

HorrorENsurvival horrorcreepypastabrainrot

The Scary School! [BRAINROT] is a horror experience created on January 2, 2022. It has accumulated 15,968,588 lifetime visits and 941,645 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description highlights survival horror gameplay involving creepypastas and killers, with recent updates adding new maps, killers, morphs, codes, and gear.

Description (written by the developer; not a statement by this register)

🎮 Survive many horrors, creepypasta's and other killers in this survival horror game! 🚨 BRAINROT UPDATE🚨 - 🔪 MAP UPDATE! - 🔪 NEW TUNG SAHUR KILLERS! - 🔪 NEW BRAINROT KILLER! - 🔪 NEW Morphs! - ❔ New Codes! - ⚔️ New Gear! ---------------------------------------------------------------------------------------- Credits: -Brutez: Killer Mechanics and Some Killers -Other Creators of Killers

Last updated by the developer 11 May 2026, 22:10 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
15,968,588
lifetime visits
87%
liked (16,363 👍 / 2,446 👎)
941,597
favourites (59.0 per 1k visits)
2 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ROCKET LAUNCHER (INFINITE)
699 R$
ADMIN COMMANDS
599 R$
Become Snuggy!
499 R$
Become BUFF PIGGY
399 R$
Become BUFF SNUGGY!
399 R$
Become Squid Game Guard
399 R$
BECOME TUNG TUNG SAHUR
399 R$
BECOME BUFF ANGER
399 R$
BECOME JOY
399 R$
Minigun
350 R$
Torch
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5287no change
23 Aug 2026, 17:3487no change
13 Aug 2026, 17:3287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.