Tracks🚂[EARLY EARLY ACCESS]
A Roblox experience owned by Transportation Co..
SimulatorENtrain simulationearly accessPC exclusive
Description (written by the developer; not a statement by this register)
[THIS GAME AINT BEING WORKED ON ANYMORE. JOIN THE COMMUNITY SERVER FOR NEWS ABOUT TRACKS 2, THE RE-RENDITION OF THIS GAME!!!!!] Enjoy and feel free to join the community server to stay on top of sneak peeks and updates and read the tutorial Disclaimer: THIS GAME WILL NOT COME TO MOBILE OR CONSOLE DEVICES!! THIS GAME IS ONLY FOR PC USERS!!!! this game is not being worked on anymore. if you willingly buy this and complain that stuff doesnt work it's 100% on you. READ THE TUTORIAL IF YOU DONT KNOW HOW TO PLAY!!!!!!!!!!!!!!!!!!: https://devforum.roblox.com/t/2959709 also note that this game is not like other freedrive games. It requires a learning curve. If complicated features & learning how to play is not for you, do NOT buy!
Last updated by the developer 24 Dec 2025, 19:11 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:00 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 14:53 | 59 | no change |
| 15 Aug 2026, 13:16 | 59 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.