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Tracks🚂[EARLY EARLY ACCESS]

Tracks🚂[EARLY EARLY ACCESS]

A Roblox experience owned by Transportation Co..

SimulatorENtrain simulationearly accessPC exclusive

Description (written by the developer; not a statement by this register)

[THIS GAME AINT BEING WORKED ON ANYMORE. JOIN THE COMMUNITY SERVER FOR NEWS ABOUT TRACKS 2, THE RE-RENDITION OF THIS GAME!!!!!] Enjoy and feel free to join the community server to stay on top of sneak peeks and updates and read the tutorial Disclaimer: THIS GAME WILL NOT COME TO MOBILE OR CONSOLE DEVICES!! THIS GAME IS ONLY FOR PC USERS!!!! this game is not being worked on anymore. if you willingly buy this and complain that stuff doesnt work it's 100% on you. READ THE TUTORIAL IF YOU DONT KNOW HOW TO PLAY!!!!!!!!!!!!!!!!!!: https://devforum.roblox.com/t/2959709 also note that this game is not like other freedrive games. It requires a learning curve. If complicated features & learning how to play is not for you, do NOT buy!

Last updated by the developer 24 Dec 2025, 19:11 UTC.

0
playing (measured 11 Aug 2026, 06:00 UTC)
79,554
lifetime visits
59%
liked (372 👍 / 258 👎)
4,501
favourites (56.6 per 1k visits)
2 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

I bought Tracks before August 30th 2025 · other1,776 · 0.00% win
Hard Worker · other228 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5915 August 2026 — 59 % liked4 September 2026 — 59 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 14:5359no change
15 Aug 2026, 13:1659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.