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💡 Point Blank Duels 🔪

💡 Point Blank Duels 🔪

A Roblox experience owned by Plaything: Point Blank.

RoleplayENmurder mysteryduelknife fighting

💡 Point Blank Duels 🔪 is a roleplay experience created on 2022-01-03. The game records 3,912,317 lifetime visits and 29,937 favorites. It maintains a 73% like percentage. Currently, zero users are playing. The description indicates knife and gun mechanics within a murder mystery setting.

Description (written by the developer; not a statement by this register)

🔪 You're sitting at a table with your enemies, you must survive the round with only a knife and a gun in this murder mystery game. who will reach their breaking point first? Break off your skills & practice your knife throwing ability in the lobby at the target point range, show off & trade your gun skins with other murderers! ⚠️ Private Servers do not reward coins or wins. 🎤 Voice chat enabled!

Last updated by the developer 29 Jul 2026, 02:22 UTC.

0
playing (measured 10 Aug 2026, 17:07 UTC)
3,912,317
lifetime visits
73%
liked (8,795 👍 / 3,203 👎)
29,862
favourites (7.6 per 1k visits)
3 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SFOTH Bundle
299 R$
Mackerel Knife
199 R$
VIP
99 R$
Double EXP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited Point Blank · other1,528,119 · 100.0% win
Second Life · other1,170,569 · 100.0% win
First Crime · progression490,401 · 0.00% win
Winner · other328,446 · 0.00% win
Gamer119,798 · 0.00% win
Level 5 · progression38,398 · 0.00% win
Slightly Better Gamer · other26,917 · 0.00% win
Murderer · other24,345 · 0.00% win
Trader · other24,153 · 0.00% win
Dominator · other13,225 · 0.00% win
Epic Gamer · other1,507 · 0.00% win
Blacksmith · other1,203 · 0.00% win
Massacre · other1,132 · 0.00% win
Egg Hunter · collection921 · 0.00% win
Champion · progression290 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked3 September 2026 — 73 % liked13 October 2026 — 73 % liked23 October 2026 — 73 % liked2 November 2026 — 73 % liked14 August 20262 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 03:4673no change
23 Oct 2026, 03:3873no change
13 Oct 2026, 03:3873no change
3 Sept 2026, 03:3473no change
14 Aug 2026, 03:3273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.