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Blasties Hotel [Weirdcore Hangout]

Blasties Hotel [Weirdcore Hangout]

A Roblox experience owned by CashGold Games.

Social & hangoutENweirdcorehangoutroleplay

Description (written by the developer; not a statement by this register)

Explore the hotel, meet Blasties or explore and chat with other players, find secrets, and more... 🎙️ Voice chat can be used in this experience LIKES = UPDATES :) Wanna make a room to be added to the game? https://www.roblox.com/library/8449873071/RoomExample When u have finished make yours into a model and send the link on the server or the group wall!! Keywords: dreamcore , weirdcore , hangout , nightmare , oddcore , glitchcore , traumacore , teeth eyes meat, E dreamcore drmcr dremcor dremcore dreamcor dramcoredreamcr oddcore odcore weirdcore wierdcore werdcore wirdcore space nostalgia nostalgiacore dereality unreality lucid dream surreal explore exploration mushroom backrooms void playground kidcore doors liminal space weirdcore, rp, roleplay, dreamcore, traumacore, hangout, nostalgiacore, nostalgia, kidcore

Last updated by the developer 2 Jun 2024, 17:51 UTC.

0
playing (measured 10 Aug 2026, 23:15 UTC)
35,181
lifetime visits
92%
liked (637 👍 / 59 👎)
2,284
favourites (64.9 per 1k visits)
4 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

wow donation!
100 R$
smol donation :)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Enter Staff Room · other7,579 · 0.00% win
You found Page 2 · collection4,721 · 0.00% win
You found Page 5 · collection4,502 · 0.00% win
You found Page 7 · collection4,347 · 0.00% win
You found Page 1 · collection4,031 · 0.00% win
You found Page 8 · collection3,314 · 0.00% win
You found Page 6 · collection3,183 · 0.00% win
You found Page 4 · collection1,559 · 0.00% win
You found Page 3 · collection1,437 · 0.00% win
Button Collecter · collection174 · 0.00% win
Sweet Tooth · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

919291.516 August 2026 — 91 % liked25 September 2026 — 92 % liked5 October 2026 — 92 % liked16 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 03:3892no change
25 Sept 2026, 03:3792+1
16 Aug 2026, 02:3591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.