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Work at a Restaurant!

Work at a Restaurant!

A Roblox experience owned by Fresh Grilled Restaurant.

RoleplayENrole-playrestaurantsimulation

Description (written by the developer; not a statement by this register)

Welcome to Fresh Grilled Restaurant! We are a basic dining role-play group serving Lunch & Dinner 24/7! We’re always hiring, so feel free to join the group! [👍] Want to support us? Give our game a THUMBS UP & also FAVORITE it!! [👍] [❗] Want a job? - Join the group! - Take the quiz! - Attend a training! [📌] Group link: https://www.roblox.com/groups/13156795/Fresh-Grilled-Restaurant [📌] Quiz Center: https://www.roblox.com/games/13611277367/Quiz-Center [🤔] Need help? Join the communications server!

Last updated by the developer 30 Jul 2026, 18:11 UTC.

0
playing (measured 11 Aug 2026, 06:48 UTC)
15,388
lifetime visits
69%
liked (85 👍 / 39 👎)
72
favourites (4.7 per 1k visits)
4 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Security Team
300 R$
Premium Member
150 R$
Trainee
150 R$
Plus +
100 R$
Korblox
50 R$
Headless
50 R$
Rainbow Overhead
50 R$
Segway
25 R$
Rainbow Trail
25 R$
x2 Speed
25 R$
Balloon
25 R$
Instant Baking
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fresh Grilled! · welcome3,254 · 0.00% win
Release · other1,035 · 0.00% win
You met the owner! · social418 · 0.00% win
Become a Staff Members · progression0 · 0.00% win
You completed the obby! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.