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⚔️ ELEMENTAL LEGENDS TYCOON 🔥

⚔️ ELEMENTAL LEGENDS TYCOON 🔥

A Roblox experience owned by 私三|帝国.

TycoonENtycoonelementaldragons

Elemental Legends Tycoon is a tycoon experience created on April 14, 2017. The game has accumulated 624,579 lifetime visits and 3,515 favorites. Currently, zero users are playing. The title holds a 75 percent like percentage. The description mentions updates involving dragons and electricity elements, alongside group incentives for new servers.

Description (written by the developer; not a statement by this register)

== Welcome to Elemental Legends Tycoon! == FAVORITE ⭐ and THUMB UP 👍 this game, to show a little support! ♥ ✅ + JOIN THIS GROUP FOR $10,000 CASH + GRAVITY COIL ON START NEW SERVERS : www.roblox.com/groups/3016368 Thumbnail Youtubers : Denis ~ KraoEsp ~ XdarzethX ~ 🔥 Improvised DATA SAVE 🔥 ! coming update is arrived new Element for Tycoon! - ~ DRAGONS! ~ Electricity Legend is comming ?!! ⚡ Find the last treasure on the tycoon! ⚡⚡ Update ~[ NEW ] Gears for new players. -[ find the new treasure realsed -[ Desactivedd Boss roblox update incompatibility >:( -[ for the moment 4 Elements more will be realize!! + All Gamepass Reduced > ALL ERROR DM'S ~ Inspired on ELEMENTAL Tycoon ~ Legend TYCOON Elements tycoon

Last updated by the developer 11 Sept 2020, 15:29 UTC.

0
playing (measured 11 Aug 2026, 21:33 UTC)
624,579
lifetime visits
75%
liked (790 👍 / 260 👎)
3,514
favourites (5.6 per 1k visits)
14 April 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Wing
46 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thank you so much for Playing ! · welcome206,391 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked23 October 2026 — 75 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 22:4675no change
14 Aug 2026, 19:1975first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.