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HERO Fighters Simulator 🕷️

HERO Fighters Simulator 🕷️

A Roblox experience owned by Development Factory.

SimulatorENsimulatorheroescollection

HERO Fighters Simulator is a simulator experience created on 2022-01-06. It has recorded 4,390,540 lifetime visits and currently has 31 players online. The experience holds 29,958 favorites and maintains an 83% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Hero Fighters Simulator! 📌Please report any bugs! 💰Collect coins to buy tons of different heroes with their own special attacks! 🦸‍♂️Discover a bunch of new heroes! 🗡️Battle NPC villains around each world 🦸🏾‍♀️Create your own team of heroes and level them up or merge them to make them even stronger! 👍 Thumbs up and favorite for more updates!

Last updated by the developer 10 Aug 2026, 07:50 UTC.

31
playing (measured 10 Aug 2026, 17:33 UTC)
4,390,540
lifetime visits
83%
liked (9,080 👍 / 1,825 👎)
30,117
favourites (6.9 per 1k visits)
6 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3318first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Equip 5 Heroes
399 R$
Ultra Lucky
299 R$
Multiple Tesseracts
199 R$
2X Hero XP
199 R$
2X Coins
199 R$
Extra Power
149 R$
Lucky
99 R$
Fast Tesseracts
99 R$
+ 100 Inventory Slots
99 R$
Auto Clicker
49 R$
Run
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Hero Fighters Simulator! · welcome2,686,314 · 100.0% win
World 2 · progression21,949 · 12.9% win
World 3 · progression3,652 · 2.3% win
World 4 · progression1,095 · 1.1% win
World 5 · progression584 · 0.70% win
World 6 · progression265 · 0.10% win
World 7 · progression103 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:4883no change
14 Aug 2026, 02:4783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.