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HERO Fighters Simulator 🕷️

HERO Fighters Simulator 🕷️

A Roblox experience owned by Development Factory.

SimulatorENsimulatorheroescollection

HERO Fighters Simulator is a simulator experience created on 2022-01-06. It has recorded 4,390,540 lifetime visits and currently has 31 players online. The experience holds 29,958 favorites and maintains an 83% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Hero Fighters Simulator! 📌Please report any bugs! 💰Collect coins to buy tons of different heroes with their own special attacks! 🦸‍♂️Discover a bunch of new heroes! 🗡️Battle NPC villains around each world 🦸🏾‍♀️Create your own team of heroes and level them up or merge them to make them even stronger! 👍 Thumbs up and favorite for more updates!

Last updated by the developer 10 Aug 2026, 07:50 UTC.

31
playing (measured 10 Aug 2026, 17:33 UTC)
4,390,540
lifetime visits
83%
liked (9,095 👍 / 1,850 👎)
30,627
favourites (7.0 per 1k visits)
6 January 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3318first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Equip 5 Heroes
599 R$
Ultra Lucky
399 R$
Multiple Tesseracts
249 R$
2X Coins
199 R$
Extra Power
199 R$
Auto Clicker
199 R$
2X Hero XP
149 R$
+ 100 Inventory Slots
149 R$
Fast Tesseracts
149 R$
Lucky
99 R$
Run
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Hero Fighters Simulator! · welcome2,794,561 · 100.0% win
World 2 · progression30,416 · 9.8% win
World 3 · progression5,324 · 0.00% win
World 4 · progression1,898 · 0.00% win
World 5 · progression1,053 · 0.00% win
World 6 · progression567 · 0.30% win
World 7 · progression193 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked13 September 2026 — 83 % liked23 September 2026 — 83 % liked3 October 2026 — 83 % liked13 October 2026 — 83 % liked23 October 2026 — 83 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 02:5183no change
13 Oct 2026, 02:5183no change
3 Oct 2026, 02:5083no change
23 Sept 2026, 02:5083no change
13 Sept 2026, 02:4983no change
3 Sept 2026, 02:4983no change
24 Aug 2026, 02:4883no change
14 Aug 2026, 02:4783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.