Brick Defense (2024)
A Roblox experience owned by Team Eternal Studios.
Tower defenseENretrotower defenseroblox nostalgia
Brick Defense (2024) is a tower-defense experience created on 2022-01-08. As of January 22, 2025, the game is discontinued. It records 6,447,769 lifetime visits, 17,144 favorites, and an 82% like percentage. Current active players are zero.
Description (written by the developer; not a statement by this register)
As of 1/22/25, this game has been discontinued. Thank you all for the amazing three years as we work on new and bigger projects! :D Brick Defense is tower defense game based off of 2009-2016 ROBLOX, some time periods would look different from others due to this! The rebellions are rising in ROBLOXia once again, defend the homeland before it's too late! Earn towers, skins, gadgets, in-game accessories and more by beating modes and events! *It is recommended to play in private servers, as public servers can get laggier the longer they are up for. Join our group for +$100 Starting Cash: https://www.roblox.com/groups/4951686/Team-Eternal-Studios v14.4 Inspired by Tower Battles and Tower Defense Simulator Tags: Old Roblox, Old Roblox Tower Defense, Defense, Tower Defense, Brick, Brick Defense, Roblox Tower Defense, EternalDeveloping, Team Eternal Studios, Brick Tower Defense, Retro, Brick
Last updated by the developer 14 Jul 2026, 15:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 23:31 | 82 | no change |
| 13 Aug 2026, 23:30 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.