Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
๐Ÿš—Don't Run People Over Challenge

๐Ÿš—Don't Run People Over Challenge

A Roblox experience owned by Frobulate.

SimulatorENphysics simulationchaosvehicle combat

๐Ÿš—Don't Run People Over Challenge is a Roblox simulation game, created in 2022. Players repeat a core action to earn in-game currency and unlock upgrades over time. It has been visited 18,339,114 times over its lifetime, carries a 71% like rating, and has 38,097 favorites, with 0 players active at last count.

Description (written by the developer; not a statement by this register)

TAKE YOUR ANGER OUT AND RUN OVER THE DUMMIES! or.. your friends ๐Ÿ˜ No one gets hurt in this game! open your inventory to spawn a car. PC: press space to boost tap shift to drift press q to jump press b to ragdoll hit dummies or players walking around!

Last updated by the developer 5 Jul 2026, 18:11 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
18,339,114
lifetime visits
71%
liked (7,669 ๐Ÿ‘ / 3,127 ๐Ÿ‘Ž)
38,070
favourites (2.1 per 1k visits)
9 January 2022
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7113 August 2026 โ€” 71 % liked2 September 2026 โ€” 71 % liked12 September 2026 โ€” 71 % liked22 September 2026 โ€” 71 % liked12 October 2026 โ€” 71 % liked22 October 2026 โ€” 71 % liked13 August 202622 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 70โ€“72 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 17:3371no change
12 Oct 2026, 17:3271no change
22 Sept 2026, 17:3071no change
12 Sept 2026, 17:2271no change
2 Sept 2026, 17:2071no change
13 Aug 2026, 17:0171first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.